Supplementary material for:
Three dimensional visualization of simulations of liquids and solids
Joan Adler, Eden Segal and Grisha Zeltyn
Visualization in three dimensions is invaluable for understanding the
nature of condensed and fluid systems, but it is not always easy. In
nature it is hard to view sample interiors, but on computers it is possible. We describe and contrast
two opposite approaches - ``smoke'' visualization for viewing interiors of
liquid samples and interactive WebGL for solids and molecules. Both are
extensions of earlier Technion Computational Physics group projects and
complement and are interoperable with
the recent SimPhoNy Fp7 project. They require only desktop
hardware and software accessible to students.
Examples and standalone
instructions for both are presented, starting with sample creation and
concluding with image galleries.
In this paper there are two figures with series of stills that are
selected from movies. The movie from Figure 4 and its color codebar are shown below.
The movie from Figure 5 and some additional similar ones are shown below.
The images shown in Figure 6 are .png files made from the WebGL ones.
In the figure below clicking on the images will bring up the WebGL versions
that can be zoomed and rotated.